Critical Core:RPGs as the Future of Social Skills Enrichment

Critical Core is a therapeutic tool designed to harness the potential of table-top role playing, and collaborative gaming for social skill enrichment, social emotional development and executive skill building. Join us to learn about the origin story of Critical Core, the vision behind the game as a support for neurodiversity and how aspects of Critical Core can easily be applied in homes, therapy centers and classrooms!

You do not need to teach a social skills curriculum - harness the power of role playing games instead! Because the game taps into each child’s inner drive the skills practiced and learnt generalize and will also be evident in home and classroom environments. Critical Core is a powerful therapeutic tool for parents, educators, therapists, mental health clinicians and is appropriate for school settings, clinics, mental health, hospitals and other settings.


Adam Davis [Executive Director / Therapeutic Game Master, Game to Grow], Adam Johns [Executive Director / Therapeutic Game Master, Game to Grow], Virginia Spielmann [Executive Director / Critical Core Co-Developer, STAR Institute for Sensory Processing]