Dragons, cyborgs, and eldritch horrors aren't the only challenging things to be found at the gaming table. How do you structure an interesting plot to keep your players hooked? What helps a group remain friends when out of game drama threatens to disrupt a session? And just how DO you get a table of kill-crazed murder-hobos to explore a bit of story-based roleplaying? Join our panel of experienced GMs and industry veterans as we answer your questions on how to turn a good RPG into a great one!
Ben Mandall [Veteran GM, The Art of the Table], Danielle Harper [Veteran GM, Freelance RPG Designer], Weston Harper [Tactical Support Wizard, The Art of the Table], Anastasia Kraus [LARP Designer & GM, Apotheke 28], Sarah Lynne Bowman [Scholar/Organizer/Designer, Austin Community College], Eloy Lasanta [Publisher, Third Eye Games]