We all have that game. The one we love passionately but no one in our immediate circle has played—or possibly even heard of. What makes games like these great? And what makes them slip under the radar? Join Gearbox Chief Creative Champion Mikey Neumann, Arkane Studios Systems Designer Grace Blessey, and BioWare Creative Director Mike Laidlaw as they share some personal favorites with a critical but loving eye. Warning: there will be spoilers.
Mike Laidlaw [Creative Director, BioWare], Mikey Neumann [Chief Creative Champion, Gearbox], Grace Blessey [Systems Designer, Arkane]