Choose Wisely: Entry Paths for Working in the Game Industry
The game industry is not just writing code and designing levels. If you want to work in the business, what could be better than getting career advice from high-level game industry executives? There are lots of ways in! Come learn about resumes, job-hunting, and interviewing tips along with the best ways to get in on the "ground floor" and prepare yourself for a game career!
Rich Weil [SVP, Global Operations, ModSquad, Inc.], Linda Carlson [Director of Community Relations, Trion Worlds], Brad Jeansonne [Concept Artist, Freelance], Gary Gattis [CEO, Spacetime Games], Holly Longdale [Executive Producer, Daybreak Game Company], John Henderson [Project Coordinator, Game Design and Development Lab, Hoft Institute]